Shak's Earth Build!
My all-round whole game optimized earth ele build, highly recommended by me :-)
Glyph of Lesser Energy
Sandstorm
Eruption
Churning Earth
Dragon's Stomp/Earthquake
Ward against Melee/Elements/Cap signet
Aura of Restoration/Monk healie
Earth Attunement
You've got energy management, mass AoE damage, self healing, and party protection all in one build. I use this build pretty much everywhere in the game.
Alternatives -
* Unsteady Ground in place of Sandstorm, but since capping SS I find it FAR FAR superior (and I love it :-P)
* Ward against melee if you expect close combat, elements for spell casters
* Otherwise, cap signet if you are expecting an elite cap
* Use secondary monk and heal party/healing breeze for alternative heals
You should attune/glyph first, then pretty much start a battle with Sandstorm closely followed by Dragon's Stomp to keep them in the storm... SS lasts 10 seconds, which is joy, so you get the damage keeping them in there then more damage when they get up to attack. Energy is never a problem assuming you use the glyph whenever you can, and there is only one exhaustion skill which wont be any problem. You do some serious damage too with this build btw!
It'll work everywhere I believe :-)
Have fun!
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